
Parametric furniture has to learn the weaver’s language
Priyanka Narula’s studio uses digital tools to explore complex geometries, then adapts them to the material systems and hand processes of Indian wicker craft.
Archive
IRZ archive, page 36.

Priyanka Narula’s studio uses digital tools to explore complex geometries, then adapts them to the material systems and hand processes of Indian wicker craft.

Cotton, wooden rigs, beadwork, costume and symbolic objects remain legible in the images of Benji Reid and Zana Masombuka. Their fantasy does not depend on hiding how it was made.

For Civic Ceremonial, Lewis Prosser applies basketry and heritage metalwork to the objects of public power. The symbols remain recognizable, but their material changes the authority they project.

The Beginning of Convenience rebuilds an American 1980s and 1990s supermarket with more than 20,000 handmade felt objects.

Since the 1990s, Fumiaki Aono has used abandoned objects as the starting point for repairs that do not attempt to recover the original.

G’MIC 4.0 adds new filters, guided color transfer and creative-coding tools to an open-source framework that keeps exposing composable image-processing primitives.

Tell Me What To See is an ongoing photographic project begun in 2019 about how data, algorithms and automated systems alter what people perceive and decide.

From samplers to loops and marketplaces, the beatmaker went from central team member to one link in a global production chain.

Two tiny microcontrollers are enough to make a laptop’s keystrokes appear as a real USB keyboard on another machine. LapBoard targets a very ordinary headless-computer problem.

For Almeida & Dale, Porto Rocha commissioned a typeface where Brazilian Portuguese diacritics are not accessories added at the end. They carry the same visual weight as the letters.