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<url><loc>https://irz.fr/en/articles/gorton-pantograph-font-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T09:00:00.000Z</news:publication_date><news:title>Gorton: the font designed for routers, now open for CNCs</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/gorton-police-pantographe-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T09:00:00.000Z</news:publication_date><news:title>Gorton : la police conçue pour les routeurs, maintenant ouverte pour les CNC</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/measuring-ram-rss-pss-uss-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T07:30:00.000Z</news:publication_date><news:title>Why the same Chromium can use 900 MB or 278 MB of RAM depending on the counter</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/mesurer-ram-rss-pss-uss-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T07:30:00.000Z</news:publication_date><news:title>Pourquoi le même Chromium peut utiliser 900 Mo ou 278 Mo de RAM selon le compteur</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/gaussian-sculpting-3d-scan-geometry-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T07:29:00.000Z</news:publication_date><news:title>Gaussian Sculpting tackles 3D scans that look right but have the wrong geometry</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/gaussian-sculpting-geometrie-scan-3d-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T07:29:00.000Z</news:publication_date><news:title>Gaussian Sculpting s&apos;attaque aux scans 3D qui paraissent justes mais ont la mauvaise géométrie</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/replantio-dessiner-foret-limites-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T07:28:00.000Z</news:publication_date><news:title>Replantio dessine une forêt avant de la planter, mais refuse de jouer au forestier</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/replantio-sketch-forest-limits-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T07:28:00.000Z</news:publication_date><news:title>Replantio sketches a forest before planting it, but refuses to play forester</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/rpkv-no-duplicate-kafka-values-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T07:27:00.000Z</news:publication_date><news:title>rpkv refuses to copy values Kafka already stores</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/rpkv-sans-dupliquer-valeurs-kafka-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T07:27:00.000Z</news:publication_date><news:title>rpkv refuse de recopier les valeurs déjà stockées dans Kafka</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/reflare-catalogue-youtube-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T05:28:00.000Z</news:publication_date><news:title>Reflare traite une chaîne YouTube comme un catalogue à retester</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/reflare-youtube-catalogue-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T05:28:00.000Z</news:publication_date><news:title>Reflare treats a YouTube channel like a catalogue worth retesting</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/mazzikaai-maqam-compiler-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T05:27:00.000Z</news:publication_date><news:title>MazzikaAI puts musical knowledge in front of the model instead of fine-tuning it</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/mazzikaai-maqam-prompts-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T05:27:00.000Z</news:publication_date><news:title>MazzikaAI pilote Lyria avec des règles musicales plutôt qu’un fine-tuning</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/agent-instructions-catastrophic-remembering-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T05:26:00.000Z</news:publication_date><news:title>Agent rules accumulate because we forget why they were added</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/claude-md-memoire-catastrophique-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T05:26:00.000Z</news:publication_date><news:title>Les règles d’agents s’accumulent parce qu’on oublie pourquoi elles existent</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/lsp-agents-code-garde-fous-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T05:25:00.000Z</news:publication_date><news:title>Donner un LSP à un agent de code ne suffit pas à le rendre meilleur</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/lsp-coding-agents-feedback-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T05:25:00.000Z</news:publication_date><news:title>Giving a coding agent an LSP does not automatically make it better</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/humain-boucle-agents-dette-productivite-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-12T05:24:00.000Z</news:publication_date><news:title>Onze onglets d’agents plus tard, le gain de productivité ressemble à une dette</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/human-loop-agent-productivity-debt-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-12T05:24:00.000Z</news:publication_date><news:title>Eleven agent tabs later, productivity starts to look like debt</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/penplotter-hologrammes-rayures-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T21:52:00.000Z</news:publication_date><news:title>Un pen plotter peut graver une scène 3D dans un vieux boîtier de CD</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/penplotter-scratch-holograms-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-11T21:52:00.000Z</news:publication_date><news:title>A pen plotter can etch a 3D scene into an old CD case</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/thinkingtype-typographie-decisions-vlm-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T21:51:00.000Z</news:publication_date><news:title>ThinkingType teste si une police peut changer la décision d’un modèle visuel</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/thinkingtype-typography-vlm-decisions-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-11T21:51:00.000Z</news:publication_date><news:title>ThinkingType tests whether typography can change a vision model’s decision</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/canario-closed-source-attention-cost-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-11T21:50:00.000Z</news:publication_date><news:title>Canario closes its source because generating a PR is cheaper than reviewing one</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/canario-code-ferme-cout-attention-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T21:50:00.000Z</news:publication_date><news:title>Canario ferme son code parce que générer une PR coûte moins cher que la relire</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/beltrunner-design-jeu-apprentissage-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T21:49:00.000Z</news:publication_date><news:title>BELTRUNNER enseigne ses règles en jouant, pas avec un tutoriel</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/beltrunner-game-design-learning-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-11T21:49:00.000Z</news:publication_date><news:title>BELTRUNNER teaches its rules through play instead of a tutorial</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/tahira-reid-smith-jump-dreams-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-11T21:48:00.000Z</news:publication_date><news:title>Tahira Reid Smith brought her third-grade drawing back to school forty years later</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/tahira-reid-smith-jump-dreams-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T21:48:00.000Z</news:publication_date><news:title>Tahira Reid Smith a ramené son dessin de CE2 devant son école quarante ans plus tard</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/spotify-sells-internal-tech-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-11T14:16:00.000Z</news:publication_date><news:title>Spotify is starting to sell the technology it built for itself</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/spotify-vend-technologie-interne-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T14:16:00.000Z</news:publication_date><news:title>Spotify commence à vendre la technologie qu’il avait construite pour lui-même</news:title></news:news></url>
<url><loc>https://irz.fr/en/articles/idea-mode-collapse-llm-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-11T14:08:00.000Z</news:publication_date><news:title>LLMs change style easily. Getting them to change ideas is harder</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/idee-mode-collapse-llm-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T14:08:00.000Z</news:publication_date><news:title>Les LLM changent facilement de style, beaucoup moins facilement d’idée</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/openclimbing-guide-ouvert-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T14:07:00.000Z</news:publication_date><news:title>OpenClimbing transforme le topo d’escalade en donnée commune</news:title></news:news></url>
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<url><loc>https://irz.fr/en/articles/worldclaw-editable-3d-worlds-en</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>en</news:language></news:publication><news:publication_date>2026-08-11T14:05:00.000Z</news:publication_date><news:title>WorldClaw generates a 3D world that is still editable after the demo</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/worldclaw-mondes-3d-editables-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T14:05:00.000Z</news:publication_date><news:title>WorldClaw veut générer un monde 3D qu’on peut encore modifier après la démo</news:title></news:news></url>
<url><loc>https://irz.fr/fr/articles/everycube-43-quintillions-etats-fr</loc><news:news><news:publication><news:name>IRZ</news:name><news:language>fr</news:language></news:publication><news:publication_date>2026-08-11T14:04:00.000Z</news:publication_date><news:title>EveryCube rend parcourables les 43 quintillions d’états du Rubik’s Cube sans les stocker</news:title></news:news></url>
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</urlset>